![]() ![]() The plan is to offer more example and samples related to Partcle Dynamic Magic in the next update and is indeed a great idea to grab expensive effects like turbulence and other spectacular effects and turn them to 2D as samples in the library. There is little overlap with PDM in the pack, the only similar things is the script that moves particles over terrain (the lava flow) and the aura system that is also extended for more control over the particle direction.Įverything else, like the effect creator using the library, ocean system, beams system, motion recorder, most of the library effects etc are new and focused on the creation of effects before play - dynamics mode. I will upload and attach the manual that shows the procedure. You just select the PDM effect and click the create sheet in the editor. The automation for creating sprite sheet from PDM effects already exists, it is the same method for every item and is done in a few clicks through the editor. The framework is written in C# code and the source code is provided.Ĭlick to expand.Thanks for the input Ian. Extensive library with more than 200 pre-made effects, ready to use or to copy properties from. Procedural dome shields, with impact ripples. Toon Particle Shaders, special shaders that can give particles a toon like appearence and borders. Particle Icons system, for multiple possibilities on the rotation & control of particle icons. Aura system, with ground conformation and advanced particle control for radial emission and rotation. Motion recorder, for recording paths and playing back at run time, with multiple path combination possibilities. Sprite Sheet generator, for the easy and automated creation of sprite sheets from any object in the scene. Toon Ocean, an advanced ocean creation module, with complete scripted control over the time of day coloration, weather conditions and wave shape & speed. Projectile system, for automatic handling of physics, collisions and impact effects spawn Effect Maker, for the easy creation of effects, using the extensive included library to copy properties from, the scaling of particle speed & size and the addition of dynamic light, text and sound features. Multiple advanced tools are provided, that allow the creation of sprite sheets from any animated item, motion recording and playback, advanced aura effects & dynamic control, easy exchange of individual properties between particles or inherit from the 200+ effects library & much more.Ī complete Toon Ocean system is also included, that allows the easy creation of stunning dynamic oceans or water, ice or lava. Effects Maker/Demo v1.0/TEM DEMO SHEET.html Effects Maker/Demo v1.0/TEM DEMO v.1.0 WEB 2.html NOTE: The platform must not be webplayer for the sheet maker to work, since i have exluded the parts not compatible with the webplayer for the real time use in demos. The system is compatible with Shuriken and all Unity platforms. Toon Effects Maker is a complete framework that allows the easy & creative composition of new effects in Unit圓D. Follow us on Twitter to stay updated and retweet about your favourite ARTnGame asset to have the chance to win! Every month, we will be giving away this or one of our other assets ( ARTnGame Unity Store) to one lucky follower. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |